Edgar Choueiri, a prof of mechanical and aerospace technology at Princeton University, has developed a mode to play alignment ternary-dimensional noisiness recording maiden habitue loudspeaker, such as those remuneration in telecasting and machine laptop. The antialiasing whitethorn single tomorrow be used to allow 3D video to food lifelike racketiness and to assistance peoples with certain type of proceedings impairments locate noise. Segments of the picture above incorporate Choueri’s 3D device to demonstrate the process. The device is designed to wash with loudspeaker – not headphone – and tin be experienced through measure machine utterer. (Make sure the access and place verbalizer are on the correct side.) Video by Michael E. Wood.
Video Rating: 4 / 5
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High end 2 channels systems have already had the clarity and soundstaging capabilities to let you do this with standard recordings for the last 40 years or so. Granted you needed to spend a good amount of money on it. I’m speaking of systems roughly starting at the 5K mark and up.
You know that pipe he’s smoking is full of weed!
watch?v=L9__kIwhBaE this will be real 3d sound!
I really, really hate videos like this.
I’m deaf in one ear. There is no such thing as “3D sound” for me.
Makes me jealous.
wow, i pointed in the exact same places !!!!!!
hai this is Dalwinder Singh Sidhu I was very happy to see your video. I did same thing by putting analog processor in front which senses the phse and amplitude and
deliver 3d sound .That one is under patent . Thanks
Is this just a commercial for the neumann head?
I like it.
Dat man be smokin’ dat pipe!
this is nothing new. I hate when people talk about a technological advancement and simultaneously talk about their own work, almost insinuating that they developed the technology.
@PuraVid4 I actually heard the fly behind my head.
so if someone does a fart during a conference we can tell who did it?
Creative had this with their SoundBlaster sound cards 10 years ago. Not very new or extrordinary.
its so sick that WE cant focus ALL our efforts on creative love stuff, instead of satanic war ego greed who cares gimme stuff!
No mention of how the technology captures the depth of sound (eg, to identify whether a noise occurs directly above or below the listener). Shouldn’t this be called 2D?
I dont really hear it. I can tell where the sound is “supposed” to come from but it doesnt sound 3d. I hear it as if something is coming either from left speaker or right speaker. but Ive heard this often in music.
Is he able to get sound behind the viewer?
@recneps96
it’s not the technology so much as how it’s used, and it creates a sound that no other method can even come close to. surround sound only creates a pale imitation of directionality.
i’m a very amateur sound designer, and i’m just picturing how much fun it would be to have software that would allow for mixing sound effects in 3d. how well does it work on the up and down axis? can you hear a sound rise?
All I know is that I could have edited the dialog of this video way better
@TheFritoPundito I was thinking the same thing (not a scientist by any means, just an audio enthusiast). Isn’t this just an implementation of binaural recordings? I was curious if his crosstalk algorithm was any different than ones already released. If you don’t mind, can you link to a few articles/research papers regarding this phenomenon? I’d love to read up on it.
As far as I can tell (I’m an auditory scientist) there isn’t anything really new in this. Using HRTFs has been around for a while, as have crosstalk cancelling mechanisms. The localization demo he shows is not unusual – you can get angular acuity like that with almost any spatial algorithm. So I’ll hold off on buying whatever it is that he is selllng.
@Godknown I’m sure it’s better, but it’s not like we haven’t had similar technology for a long time.
@recneps96 You will never get the same experience because [research on google]
I love when he said that in movies, the visuals are great, but the audio is lousy.
Is that the “Kingston” guy? o.O!